Roblox build your base game

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Roblox build your base game, originally named as Roblox build ur base game. Roblox Build Ur Base is a Roblox base-building game with tower defense mechanics, where players build a base using weapons and blocks to defend against waves of enemies. This game is developed by High Quality Games and released in August 2025 and recently updated. The total number of visits are about 99.6M+ and more than 4.6+ million players added in list of their favorite game. Server size is 6 and Genre is simulation. The more enemies you defeat, the more in-game money you can earn, which allows you to upgrade your base, buy new weapons, and prepare for tougher boss waves. The game also gives free crates periodically every few hours, uses a “friend boost” system, and has a gifting system. As of now, there are no active codes (promo codes) for Build Ur Base, because the game currently lacks a code system. [1]

Build ur Base
build ur base
Status Active
Active Players 38,518
Favorites 4,693,773+
Visits 99.6M+
Created 8/5/2025
Server Size 6
Genre Simulation
Subgenre Sandbox

Weapons, Defenses & Blocks

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Here is a detailed suggestion on best weapons, defenses, and block types (with DPS / HP values).

Weapons & Defense Blocks (by DPS Tier)

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  • Crossbow - 12 DPS
  • Turret - 40 DPS
  • Double Turret - 60 DPS
  • Minigun/Minigun Mk2 - 100 DPS
  • Double Minigun: ~ 200 DPS
  • Flamethrower: ~ 500 DPS
  • Heavy Turret (stacked): ~ 600 DPS
  • Lunar Heavy Turret: ~ 2k DPS(lunar event)
  • Dragon Flamethrower: ~ 5,240 DPS
  • Plasma Turret: ~ 10k DPS
  • Lunar Plasma Turret: ~ 30k DPS (top-tier)(lunar event)
  • Lunar Staff: ~ 100k DPS(lunar event)
  • Prismatic Turret - 110% of best Turret(pinata event)

Blocks & Hit Points (HP)

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These are the structural / “tank” blocks you build your base with (walls, floors, etc.):

  • Block: 25 HP
  • Stone Block: 50 HP
  • Metal Block: 200 HP
  • Steel Block: 250 HP
  • Seat 1k HP
  • Lunar trophy 1000 HP (lunar event)
  • Obsidian Block: 1k HP
  • Magma Block: 2k HP
  • Lunar Block: 3k HP(lunar event)
  • Torch 5k HP
  • Laser Doors have twice the HP compared to their base material blocks.
  • Decorative blocks (windows, stairs, wedges) often share HP with their “material counterpart.” Spikes have HP same as the block but also deal damage around them.[2]

Chapters

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There are currently 3 Chapters in the game.(Sat, Oct 11, 6:00 PM Chapter 4 is released)

Different chaperons unlock new boxes and blocks for protection

Chapter 1 (0-100 wave)

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Crates

  • Wooden Crate - 50$
  • Iron crate - 300$
  • Gold crate - 1,5k$
  • Electro crate - 8k$

Defense weapons

  • Crossbow - 50$
  • Spikes - 75$
  • Stone Spikes - 150$
  • Turret - 250$
  • Metal Spikes - 300$
  • Double Turret - 750$
  • Double Turret - 750$
  • Flamethrower - 1,5k$
  • Minigun - 3k$

Blocks

  • block - 10$
  • Stone block - 50$
  • Metal block - 100$

Chapter 2 (200-300 wave)

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Crates

  • Ancient Crate - 10k$
  • Galaxy Crate - 50k$
  • Magma Crate - 100k$

Defense weapons

  • Steel spikes - 1k$
  • Minigun MK2 - 2,5k$
  • Double minigun - 5k$
  • Obsidian Spikes - 10k$
  • Magma Spikes - 25k$
  • Heavy Turret - 45k$
  • Dragon Flamethrower - 100k$
  • Plasma Turret - 500k$

Blocks

  • Steel block - 1000$
  • Obsidian block - 5k$
  • Magma block - 10k$

Chapter 3 (300-? wave)

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Creates

  • Noob Crate - 500k$
  • Guest Crate - 1m$
  • Hacker Crate - 5m$

Defense weapons

  • Cannon Turret - 200k$
  • Double Cannon - 500k$
  • Ray Gun - 2m$
  • Double Raygun - 6m$
  • Tesla Coil - 20m$

Blocks

  • Noob block - 100k$
  • Guest block - 300k$
  • Hacker block - 2m$

Core gameplay loop & mechanics

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  • Build phase: Players receive money/credits to buy blocks, traps, turrets, and structural components. You place building blocks to create walls, corridors, chokepoints, and elevated platforms.[3]
  • Defense phase (waves): Enemies spawn in waves that path toward core objectives; your base’s layout and placed defenses decide survival. There are typically enemy types (melee grunts, ranged, heavy units, bosses) with differing resistances[3].
  • Upgrade/progression: Earn money from kills/waves; spend on weapons, base upgrades, new traps, and aesthetic blocks. The meta is balancing economy (farms/auto-income if available) vs. defense purchases.[4]

Building system — what to know

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  • Block types: structural blocks (walls/floors), functional blocks (turrets/traps), and decorative blocks. Many players use F3X-style placement tools or in-game UI to rotate/mirror/place pieces. [1]
  • Important design patterns:
    • Chokepoints: funnel enemies through narrow corridors lined with traps/turrets.
    • Layering: multiple concentric walls so a breach doesn’t immediately cost the wave.
    • Height advantage: turrets/higher platforms can get better LOS and avoid ground-only attacks.
    • Redundancy: duplicate critical defenses (two turrets covering same angle) to survive boss bursts.
  • Physics & griefing: Because Roblox building can be exploited (pushing, vehicle grief), many servers rely on server-owned building or anti-grief protections — check the game’s pass/server rules. [1]

Reference List

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