Roblox Scary Troll Slap Tower Wiki
Roblox Scary Troll Slap Tower[1] is a Roblox obby and platformer game, where players climb a chaotic tower while avoiding being slapped off by other players or caught by a scary monster. This game is developed by tomolaboz and released in 2025, and has been recently updated. The total number of visits are about 10.1M+, Over 35,187 players have added it to their favorite games, and there have been over 10.1 million+ visits overall. The genre is Obby & Platformer with Tower Obby as a subgenre, and the server size is 20. You can test your reflexes, strategy, and patience against the environment and other players as you advance through the levels and earn more rewards the longer you survive.[1]
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Scary Troll Slap Tower
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| Status | Active |
|---|---|
| Active Players | 9,586+ |
| Favorites | 35,187+ |
| Visits | 10.1M+ |
| Created | 9/17/2025 |
| Server Size | 20 |
| Genre | Obby & Platformer |
| Subgenre | Tower Obby |
The game emphasizes movement mechanics and in-game interactions, and while voice chat is not supported, the camera is. A unique experience, Scary Troll Slap Tower combines platforming chaos, horror elements, and troll humor. The game was updated recently, after it was created on September 17, 2025. As of right now, Scary Troll Slap Tower has no active codes (promo codes) because the game does not yet have a code system.
Gameplay Mechanics & Style
[edit]Theme & Concept
- The game blends tower-obby mechanics (ascending a tower) with multiplayer interaction and a “troll/slap” mechanic: other players can interfere/slap you.
- There is also a “scary monster” element that adds an atmospheric or horror twist. So you’re not just racing up a tower but also evading danger both from the map and from other players.
Core Loop
- Players spawn, enter the tower structure.
- They must climb/complete stages (platforms, obstacles) in the tower.
- While climbing, they need to avoid being “slapped” by other players (which presumably knocks them down, delays progress) and avoid or survive the monster threat.
- The objective is to reach higher floors / the top of the tower, or survive longer while avoiding elimination.
Multiplayer Interaction
- Because other players can slap you, there is a competitive/interfering element: you must be aware of other players’ positions.
- The atmosphere (scary monster) adds urgency and tension.[1]
Notable Features & Stats
[edit]- The combination of tower obby + multiplayer trolling/slap mechanics + horror theme gives it a hybrid play style: not purely platforming, not purely PvP, but a mix.
- The “scary monster” part differentiates it from standard slap-tower games (which are mostly about player interaction).
- Social/competitive nature: The “slap” mechanic and player vs player interaction may make it more dynamic and chaotic than a standard obby.
- Horror component: While many “troll tower” games focus just on platforming + trolling, this one adds a “scary monster” twist, which could change pacing (chase sequences, suspense, etc.).
- Player-count moderate: With 20 players max per server, the experience is somewhat intimate — enough players to create chaos, but manageable.
Player Tips & Strategies
[edit]- Stay alert: Because other players can target you, keep an eye on who is above/below you. Being predictable to other player makes you an easier target for them.
- Movement control: Mastering jumping, landing, and navigating platforms is a key part in the game—falling or stalling gives trolls or the monster an advantage.
- Use map awareness: You should be aware of the places where the monster might spawn or where traps/obstacles appear.
- Be opportunistic: You might also have the chance to slap others—use that to slow down competitors.
- Mind the chaos: The game is likely chaotic (due to the troll/slap interaction). Don’t get frustrated—use it to your advantage.
- Practice: Like many tower-obby games, the layout may follow patterns; learning repeated sections helps speed reclaim.
- Stay calm: The “scary monster” adds tension; don’t let the fear make you misjump or lose focus.[1][1]