BARRY'S PRISON RUN obby

From Tigerjek
Jump to navigation Jump to search

Roblox Barry’s Prison Run is a Roblox obby and adventure game with escape and obstacle-based mechanics, where players jump, climb, and dodge traps to break free from the dangerous Barry’s prison. The player does not fight with a sword or spear, but with speed, timing, and clever movement, using items such as buttons, wrenches, ladders, and launchers, which are used throughout the map as part of the escape tasks against obstacles and guards. Stages progress through various themed prison areas, each with “escape zones.” Some have “normal” and “hard” variants. At the beginning, small tools and access are provided, but through skill and focus, the timer score and badge rewards grow. From there, you can increase your escape speed, unlock new paths, and develop your skills to higher challenge levels.

BARRYS PRISON RUN obby
BARRYS PRISON RUN obby
Status Active
Active Players 33,059
Favorites 68,317,751+
Visits 3.7B+
Created 2/3/2022
Server Size 12
Genre Obby & Platformer
Subgenre Obby & Platformer

This game is developed by PlatinumFalls and released in February 2022 and recently updated. The total number of visits are about 3.7B+ and more than 68,317,751+ players added it to their favorite games list. Server size is 1 and Genre is obby / adventure. In Barry’s Prison Run, there are three main game modes Story Mode, Hard Mode, and Speed run Mode.[1]

Level structure and major areas

[edit]
  1. The Prison (start area) - you spawn in a cell, follow yellow arrows, climb top bunks and pipes, open vents, avoid spike pits and press switches to progress.
  2. Vents & ventilation system - vents are a repeating puzzle and open vents, crawl through, drop into new rooms, sometimes needing a wrench or button interactions. Stealth matters here to avoid Barry’s line-of-sight.
  3. Underground tunnels - platforming and chained obstacles, sometimes vehicles or larger structures like towers / swat vans appear later in the run (used in some map segments).
  4. Boss fights - notable named encounters include Garry the Chef (mid-run boss) and Barry (final boss). The final sequence often requires a combat interaction (shoot Barry) or performing a final set of jumps/commands.

Items, mechanics and badges

[edit]
  • Wrench / tools: a wrench is collectible and used to break open vents or activate mechanisms.
  • Buttons & switches: many progression gates require pressing buttons to spawn platforms or open grates — always watch for arrows pointing to them.
  • Badges : the fandom entry reports nine player badges obtainable throughout the experience (these are typically earned by completing sections or performing specific actions).

Difficulty modes, variants and community mods

[edit]
  • There are multiple difficulty settings (easy → hard / hard modes), and community creators upload modded versions (e.g., “BARRY'S PRISON RUN W/ ITEM!”, “SONIC BARRY'S PRISON RUN”, “GRANNY BARRY’S PRISON RUN”) that change aesthetics, hazards, or add items. Expect small rule/level differences across these copies.

Strategy and tips

[edit]
  • Play first-person (default): the obby is created for FP, for movement precision and camera control make platforming & stealth easily.
  • Follow yellow arrows - they are the map’s primary navigation hints, and you can ignore them at your peril.
  • Stealth around Barry - avoid his line-of-sight, use vents and cover, and time movements when his back is turned.
  • Collect and use items quickly (wrench, etc.) - There are some vents which only open after item use.
  • Practice speed run sections - the timer encourages fast completion and learn pipe jumps, vent routes, and some button locations to save big time.[1]