Roblox build ur base game: Difference between revisions

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{{Roblox infobox|name=Build ur Base|image=[[File:Buildurbase.png|300px]]|caption=build ur base|active=28,469|favorites=4,634,939+|visits=97.7M+|created=8/5/2025|updated=10/7/2025|server_size=6|genre=Simulation|subgenre=Sandbox}}
{{Roblox infobox|name=Build ur Base|image=[[File:Buildurbase.png|300px]]|caption=build ur base|active=38,518|favorites=4,693,773+|visits=99.6M+|created=8/5/2025|updated=|server_size=6|genre=Simulation|subgenre=Sandbox}}
''Build Ur Base'' is a '''[[Roblox]]''' base-building game with '''tower defense mechanics''', where players build a base using '''weapons''' and '''blocks''' to defend against waves of enemies. This game is developed by [https://www.roblox.com/communities/35595896/High-Quality-Games#!/about '''High Quality Games'''] and released in August 2025 and recently updated. The total number of visits are about '''97.7M+'''  and more than '''4.5 million''' players added in list of their favorite game. Server size is 6 and Genre is simulation. The more enemies you defeat, the more in-game money you can earn, which allows you to upgrade your base, buy new weapons, and prepare for tougher boss waves. The game also gives '''free crates''' periodically every few hours, uses a “friend boost” system, and has a gifting system. As of now, there are '''no active codes''' (promo codes) for ''Build Ur Base'', because the game currently lacks a code system. <ref>https://www.roblox.com/games/75366259315586/build-ur-base</ref>
''Roblox Build Ur Base'' is a '''[[Roblox]]''' base building game with '''tower defense mechanics''', where players can build base using weapons and block to defend from enemies themselves. This game is developed by [https://www.roblox.com/communities/35595896/High-Quality-Games#!/about '''High Quality Games'''] and released in August 2025 and recently updated. The total number of visits are about '''99.6M+'''  and more than '''4.6+ million''' players added in list of their favorite game. '''Server size is 6''' and '''[[Genre]]''' is simulation. Defeating more enemies means you will get more money and by using that you can upgrade your base, buy new weapons and ready for tougher boss waves. The game also gives '''free crates''' periodically every few hours, uses a “friend boost” system, and has a gifting system. As of now, there are '''no active codes''' (promo codes) for '''''Build Ur Base''''', because the game currently lacks a code system. <ref name=":0">https://www.roblox.com/games/75366259315586/build-ur-base</ref>
== Weapons, Defenses & Blocks ==
== Weapons, Defenses & Blocks ==
Here is a detailed suggestion on best weapons, defenses, and block types (with DPS / HP values).  
Here is a detailed suggestion on best weapons, defenses, and block types (with DPS / HP values).  
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* '''Plasma Turret''': ~ 10k DPS
* '''Plasma Turret''': ~ 10k DPS
* '''Lunar Plasma Turret''': ~ 30k DPS (top-tier)'''(lunar event)'''
* '''Lunar Plasma Turret''': ~ 30k DPS (top-tier)'''(lunar event)'''
* '''Lunar Staff''': ~ 100k DPS'''(lunar event)'''
* '''Lunar Staff''': ~ 10k DPS'''(lunar event)'''
* '''Prismatic Turret -''' 110% of best Turret'''(pinata event)'''
* '''Prismatic Turret -''' 110% of best Turret'''(pinata event)'''
* '''Tesla Coil'''~ ??? Dps


=== Blocks & Hit Points (HP) ===
=== Blocks & Hit Points (HP) ===
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* '''Metal Block''': 200 HP
* '''Metal Block''': 200 HP
* '''Steel Block''': 250 HP
* '''Steel Block''': 250 HP
* '''Seat''' 1k HP
* '''Seat''' 1k HP                                                                               '''''LEBRON'''''<ref>https://en.wikipedia.org/wiki/LeBron_James</ref>
* '''Lunar trophy''' 1000 HP '''(lunar event)'''
* '''Lunar trophy''' 1000 HP '''(lunar event)'''
* '''Obsidian Block''': 1k HP
* '''Obsidian Block''': 1k HP
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* '''Laser Doors''' have '''twice''' the HP compared to their base material blocks.
* '''Laser Doors''' have '''twice''' the HP compared to their base material blocks.
* Decorative blocks (windows, stairs, wedges) often share HP with their “material counterpart.” Spikes have HP same as the block but also deal damage around them.<ref>[https://www.destructoid.com/build-ur-base-best-weapons-defense-and-blocks/?utm_source=chatgpt.com https://www.destructoid.com/build-ur-base-best-weapons-defense-and-blocks/]</ref>
* Decorative blocks (windows, stairs, wedges) often share HP with their “material counterpart.” Spikes have HP same as the block but also deal damage around them.<ref>[https://www.destructoid.com/build-ur-base-best-weapons-defense-and-blocks/?utm_source=chatgpt.com https://www.destructoid.com/build-ur-base-best-weapons-defense-and-blocks/]</ref>
----


== Chapters ==
== Chapters ==
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* '''Noob Crate''' - 500k$
* '''Noob Crate''' - 500k$
* '''Guest Crate''' - 1m$
* '''Guest Crate''' - 1m$
* '''Hacker Crate''' - 5m$
* '''Hacker Crate''' - 5m$         duck
 


'''Defense weapons'''
'''Defense weapons'''
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* '''Hacker block''' - 2m$
* '''Hacker block''' - 2m$


----


== Tips & Strategy ==
Chapter 4:
From guides & articles:
*’’’curcus minigun’’’- 20m$
 
== Core gameplay loop and mechanics ==
 
* '''Build phase:''' Players receive money/credits to buy ''blocks, traps, turrets, and structural components''. You place building blocks to create walls, corridors, choke points, and elevated platforms.<ref name=":1">[https://roblox.fandom.com/wiki/High_Quality_Games/Build_ur_base?utm_source=chatgpt.com https://roblox.fandom.com/wiki/High_Quality_Games/Build_ur_base]</ref>
* '''Defense phase (waves):''' Enemies spawn in waves that path toward core objectives; your base’s layout and placed defenses decide survival. There are mainly four types of enemies, melee grunts, ranged, heavy units and bosses with differing resistances<ref name=":1" />.
* '''Upgrade:''' Earn money from kills and then used to upgrade weapons, base upgrades, buy new traps, and aesthetic blocks. The meta is balancing economy  vs. defense purchases.<ref>[https://beebom.com/build-ur-base-codes/?utm_source=chatgpt.com https://beebom.com/build-ur-base-codes/]</ref>


* '''Protect Your Core''': Surround your core (heart or central point) with high-HP blocks to act as a buffer for your DPS defenses.  
== Building system — what to know ==
* Use '''spikes''' adjacent to your core or on sides/top to deal extra damage and slow enemies.  
 
* '''Stack heavy turrets''' near defense points (grouping them) gives better DPS coverage.  
* '''Block types:''' There are three types of blocks structural blocks like walls and floors, functional blocks like turrets and traps, and decorative blocks. Many players use F3X-style placement tools or in-game UI to rotate, mirror, and place pieces. <ref name=":0" />
* Place '''plasma / laser turrets''' at mid height: not too low (easily destroyed) and not too high (out of enemy reach).  
* '''Important design patterns:'''
* Always '''fill base gaps''' (holes or empty spaces) with decor blocks, spikes, or stairs to slow enemy movement and prevent weak points.  
** '''''Chokepoints''''': ''Use'' to funnel the enemies through narrow corridors lined with traps or turrets.
* Focus on a '''balance''' between block durability (HP) and DPS output so defenses can last longer while dealing damage.
** '''''Layering''''': ''Use'' multiple concentric walls, so a breach doesn’t immediately cost the wave of enemies.
** '''''Height advantage'':''' ''create higher platforms c''an get better LOS and avoid ground-only attacks.
** '''''Redundancy''''': Put duplicate critical defenses to survive boss bursts.
* '''Physics & griefing:''' Because Roblox building can be exploited (pushing, vehicle grief), many servers rely on server-owned building or anti-grief protections — check the game’s pass/server rules. <ref name=":0" />


== Best Base Design / Strategy Tips ==
== Best Base Design / Strategy Tips ==


# '''Layered Defense Layout'''   Use multiple “rings” of defenses around the core:
# '''Layered Defense Layout:''' Use multiple “rings” of defenses around the center of the base:
#* Outer layer: blocks (barriers) to slow enemies
#* '''Outer layer:''' Use blocks to slow enemies to enter in your base.
#* Next: spikes behind or inside walls to damage and weaken
#* '''Next:''' Use spikes behind or inside the walls to damage and weaken the enemies.
#* Inner/middle layers: turrets and active defenses that can shoot over or through earlier layers <ref>[https://roonby.com/2025/09/22/6-build-ur-base-best-base-full-guide-tips-tricks/?utm_source=chatgpt.com https://roonby.com/2025/09/22/6-build-ur-base-best-base-full-guide-tips-tricks/]</ref>
#* '''Inner Layer''': Use turrets and active defenses that can shoot over or through earlier layers. <ref>[https://roonby.com/2025/09/22/6-build-ur-base-best-base-full-guide-tips-tricks/?utm_source=chatgpt.com https://roonby.com/2025/09/22/6-build-ur-base-best-base-full-guide-tips-tricks/]</ref>
# '''Protect the Core (Foundation)'''   The foundation is critical; once it is destroyed, the run ends. Prioritize its protection with strong blocks, overlapping ranges of turrets, etc.<ref>[https://www.ofzenandcomputing.com/build-ur-base-best-base-guide/?utm_source=chatgpt.com https://www.ofzenandcomputing.com/build-ur-base-best-base-guide/]</ref>
# '''Protect the Core (Foundation):''' Protect the main core or the center of the base, if it will destroy you will lose the game. The foundation is critical; once it is destroyed, the run ends. Prioritize its protection with strong blocks, overlapping ranges of turrets, etc.<ref>[https://www.ofzenandcomputing.com/build-ur-base-best-base-guide/?utm_source=chatgpt.com https://www.ofzenandcomputing.com/build-ur-base-best-base-guide/]</ref>
# '''Placement of Turrets / Weapons'''   Position turrets so they have overlapping fields of fire, especially at choke points or where enemies are forced to pass (funnels). Also, place stronger weapons at inner layers for the boss waves. <ref>[https://www.destructoid.com/build-ur-base-best-weapons-defense-and-blocks/?utm_source=chatgpt.com https://www.destructoid.com/build-ur-base-best-weapons-defense-and-blocks/]
# '''Placement of Turrets :''' Place the turrets at specific places so they have overlapping fields of fire, especially at entry points or where enemies are forced to pass (funnels). Also, place stronger weapons at inner layers for the boss waves. <ref>[https://www.destructoid.com/build-ur-base-best-weapons-defense-and-blocks/?utm_source=chatgpt.com https://www.destructoid.com/build-ur-base-best-weapons-defense-and-blocks/]
 
</ref>
</ref>
# '''Upgrade Path & Resource Management'''  Prioritize upgrades that give the biggest impact (e.g. moving from stone/metal blocks to lava/magma or lunar blocks), buying stronger weapons when available rather than many weak ones. Save money for restocks or essential items.
# '''Use of Crates / Free Rewards'''  The game has a crate system (wooden, iron, gold) that gives weapons, gear etc. Even if free crates are weaker, they help early progress. Keep track of timers so you don’t miss free crates.  
# '''Use of Crates / Free Rewards'''  The game has a crate system (wooden, iron, gold) that gives weapons, gear etc. Even if free crates are weaker, they help early progress. Keep track of timers so you don’t miss free crates.  
# '''AFK / Auto-Wave Strategy'''   Once your base is stable, enabling auto-waves (if the game supports) helps farm resources without always manually playing. Many players build bases that can survive unattended for a while, so they accumulate money over longer periods. <ref>[https://roonby.com/2025/09/22/6-build-ur-base-best-base-full-guide-tips-tricks/?utm_source=chatgpt.com https://roonby.com/2025/09/22/6-build-ur-base-best-base-full-guide-tips-tricks/]</ref>
# '''AFK / Auto-Wave Strategy:''' Once your base is stable, enabling auto-waves (if the game supports) helps farm resources without always manually playing. Many players build bases that can survive unattended for a while, so they accumulate money over longer periods. <ref>[https://roonby.com/2025/09/22/6-build-ur-base-best-base-full-guide-tips-tricks/?utm_source=chatgpt.com https://roonby.com/2025/09/22/6-build-ur-base-best-base-full-guide-tips-tricks/]</ref>


== Reference List ==
== Reference List ==

Latest revision as of 18:16, 14 October 2025

Build ur Base
build ur base
Status Active
Active Players 38,518
Favorites 4,693,773+
Visits 99.6M+
Created 8/5/2025
Server Size 6
Genre Simulation
Subgenre Sandbox

Roblox Build Ur Base is a Roblox base building game with tower defense mechanics, where players can build base using weapons and block to defend from enemies themselves. This game is developed by High Quality Games and released in August 2025 and recently updated. The total number of visits are about 99.6M+ and more than 4.6+ million players added in list of their favorite game. Server size is 6 and Genre is simulation. Defeating more enemies means you will get more money and by using that you can upgrade your base, buy new weapons and ready for tougher boss waves. The game also gives free crates periodically every few hours, uses a “friend boost” system, and has a gifting system. As of now, there are no active codes (promo codes) for Build Ur Base, because the game currently lacks a code system. [1]

Weapons, Defenses & Blocks

[edit | edit source]

Here is a detailed suggestion on best weapons, defenses, and block types (with DPS / HP values).

Weapons & Defense Blocks (by DPS Tier)

[edit | edit source]
  • Crossbow - 12 DPS
  • Turret - 40 DPS
  • Double Turret - 60 DPS
  • Minigun/Minigun Mk2 - 100 DPS
  • Double Minigun: ~ 200 DPS
  • Flamethrower: ~ 500 DPS
  • Heavy Turret (stacked): ~ 600 DPS
  • Lunar Heavy Turret: ~ 2k DPS(lunar event)
  • Dragon Flamethrower: ~ 5,240 DPS
  • Plasma Turret: ~ 10k DPS
  • Lunar Plasma Turret: ~ 30k DPS (top-tier)(lunar event)
  • Lunar Staff: ~ 10k DPS(lunar event)
  • Prismatic Turret - 110% of best Turret(pinata event)
  • Tesla Coil~ ??? Dps

Blocks & Hit Points (HP)

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These are the structural / “tank” blocks you build your base with (walls, floors, etc.):

  • Block: 25 HP
  • Stone Block: 50 HP
  • Metal Block: 200 HP
  • Steel Block: 250 HP
  • Seat 1k HP LEBRON[2]
  • Lunar trophy 1000 HP (lunar event)
  • Obsidian Block: 1k HP
  • Magma Block: 2k HP
  • Lunar Block: 3k HP(lunar event)
  • Torch 5k HP
  • Laser Doors have twice the HP compared to their base material blocks.
  • Decorative blocks (windows, stairs, wedges) often share HP with their “material counterpart.” Spikes have HP same as the block but also deal damage around them.[3]

Chapters

[edit | edit source]

There are currently 3 Chapters in the game.(Sat, Oct 11, 6:00 PM Chapter 4 is released)

Different chaperons unlock new boxes and blocks for protection

Chapter 1 (0-100 wave)

[edit | edit source]

Crates

  • Wooden Crate - 50$
  • Iron crate - 300$
  • Gold crate - 1,5k$
  • Electro crate - 8k$

Defense weapons

  • Crossbow - 50$
  • Spikes - 75$
  • Stone Spikes - 150$
  • Turret - 250$
  • Metal Spikes - 300$
  • Double Turret - 750$
  • Double Turret - 750$
  • Flamethrower - 1,5k$
  • Minigun - 3k$

Blocks

  • block - 10$
  • Stone block - 50$
  • Metal block - 100$

Chapter 2 (200-300 wave)

[edit | edit source]

Crates

  • Ancient Crate - 10k$
  • Galaxy Crate - 50k$
  • Magma Crate - 100k$

Defense weapons

  • Steel spikes - 1k$
  • Minigun MK2 - 2,5k$
  • Double minigun - 5k$
  • Obsidian Spikes - 10k$
  • Magma Spikes - 25k$
  • Heavy Turret - 45k$
  • Dragon Flamethrower - 100k$
  • Plasma Turret - 500k$

Blocks

  • Steel block - 1000$
  • Obsidian block - 5k$
  • Magma block - 10k$

Chapter 3 (300-? wave)

[edit | edit source]

Creates

  • Noob Crate - 500k$
  • Guest Crate - 1m$
  • Hacker Crate - 5m$ duck


Defense weapons

  • Cannon Turret - 200k$
  • Double Cannon - 500k$
  • Ray Gun - 2m$
  • Double Raygun - 6m$
  • Tesla Coil - 20m$

Blocks

  • Noob block - 100k$
  • Guest block - 300k$
  • Hacker block - 2m$


Chapter 4:

  • ’’’curcus minigun’’’- 20m$

Core gameplay loop and mechanics

[edit | edit source]
  • Build phase: Players receive money/credits to buy blocks, traps, turrets, and structural components. You place building blocks to create walls, corridors, choke points, and elevated platforms.[4]
  • Defense phase (waves): Enemies spawn in waves that path toward core objectives; your base’s layout and placed defenses decide survival. There are mainly four types of enemies, melee grunts, ranged, heavy units and bosses with differing resistances[4].
  • Upgrade: Earn money from kills and then used to upgrade weapons, base upgrades, buy new traps, and aesthetic blocks. The meta is balancing economy vs. defense purchases.[5]

Building system — what to know

[edit | edit source]
  • Block types: There are three types of blocks structural blocks like walls and floors, functional blocks like turrets and traps, and decorative blocks. Many players use F3X-style placement tools or in-game UI to rotate, mirror, and place pieces. [1]
  • Important design patterns:
    • Chokepoints: Use to funnel the enemies through narrow corridors lined with traps or turrets.
    • Layering: Use multiple concentric walls, so a breach doesn’t immediately cost the wave of enemies.
    • Height advantage: create higher platforms can get better LOS and avoid ground-only attacks.
    • Redundancy: Put duplicate critical defenses to survive boss bursts.
  • Physics & griefing: Because Roblox building can be exploited (pushing, vehicle grief), many servers rely on server-owned building or anti-grief protections — check the game’s pass/server rules. [1]

Best Base Design / Strategy Tips

[edit | edit source]
  1. Layered Defense Layout: Use multiple “rings” of defenses around the center of the base:
    • Outer layer: Use blocks to slow enemies to enter in your base.
    • Next: Use spikes behind or inside the walls to damage and weaken the enemies.
    • Inner Layer: Use turrets and active defenses that can shoot over or through earlier layers. [6]
  2. Protect the Core (Foundation): Protect the main core or the center of the base, if it will destroy you will lose the game. The foundation is critical; once it is destroyed, the run ends. Prioritize its protection with strong blocks, overlapping ranges of turrets, etc.[7]
  3. Placement of Turrets : Place the turrets at specific places so they have overlapping fields of fire, especially at entry points or where enemies are forced to pass (funnels). Also, place stronger weapons at inner layers for the boss waves. [8]
  4. Use of Crates / Free Rewards The game has a crate system (wooden, iron, gold) that gives weapons, gear etc. Even if free crates are weaker, they help early progress. Keep track of timers so you don’t miss free crates.
  5. AFK / Auto-Wave Strategy: Once your base is stable, enabling auto-waves (if the game supports) helps farm resources without always manually playing. Many players build bases that can survive unattended for a while, so they accumulate money over longer periods. [9]

Reference List

[edit | edit source]