Editing
Roblox Scary Troll Slap Tower Wiki
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Roblox infobox|subgenre=Tower Obby|genre=Obby & Platformer|server_size=20|created=9/17/2025|visits=10.1M+|favorites=35,187+|active=9,586+|status=Active|caption=Scary Troll Slap Tower|image=[[File:Scary Troll Slap Tower.png | 300px]]|name=Scary Troll Slap Tower}} '''[[Roblox]] Scary Troll Slap Tower'''<ref name=":0">[https://www.roblox.com/games/136835976646463/Scary-Troll-Slap-Tower Scary Troll Slap Tower - Roblox]</ref> is a Roblox obby and platformer game, where players climb a chaotic tower while avoiding being slapped off by other players or caught by a scary monster. This game is developed by '''tomolaboz''' and released in '''2025''', and has been recently updated. The total number of visits are about '''10.1M+''', Over '''35,187''' players have added it to their '''favorite games''', and there have been over '''10.1 million+ visits''' overall. The genre is '''Obby & Platformer''' with '''Tower Obby''' as a subgenre, and the '''server size is 20'''. You can test your reflexes, strategy, and patience against the environment and other players as you advance through the levels and '''earn more rewards''' the longer you survive.<ref name=":0" /> The game emphasizes movement mechanics and in-game interactions, and while voice chat is not supported, the camera is. A unique experience, '''Scary Troll Slap Tower''' combines platforming chaos, horror elements, and troll humor. The game was updated recently, after it was created on September 17, 2025. As of right now, Scary Troll Slap Tower has '''no active codes''' (promo codes) because the game does not yet have a code system. == Gameplay Mechanics & Style == '''Theme & Concept''' * The game blends tower-obby mechanics (ascending a tower) with multiplayer interaction and a “troll/slap” mechanic: other players can interfere/slap you. * There is also a “scary monster” element that adds an atmospheric or horror twist. So you’re not just racing up a tower but also evading danger both from the map and from other players. '''Core Loop''' * Players spawn, enter the tower structure. * They must climb/complete stages (platforms, obstacles) in the tower. * While climbing, they need to avoid being “slapped” by other players (which presumably knocks them down, delays progress) and avoid or survive the monster threat. * The objective is to reach higher floors / the top of the tower, or survive longer while avoiding elimination. '''Multiplayer Interaction''' * Because other players can slap you, there is a competitive/interfering element: you must be aware of other players’ positions. * The atmosphere (scary monster) adds urgency and tension.<ref name=":0" /> == Notable Features & Stats == * The combination of tower obby + multiplayer trolling/slap mechanics + horror theme gives it a hybrid play style: not purely platforming, not purely PvP, but a mix. * The “scary monster” part differentiates it from standard slap-tower games (which are mostly about player interaction). * '''Social/competitive nature''': The “slap” mechanic and player vs player interaction may make it more dynamic and chaotic than a standard obby. * '''Horror component''': While many “troll tower” games focus just on platforming + trolling, this one adds a “scary monster” twist, which could change pacing (chase sequences, suspense, etc.). * '''Player-count moderate''': With 20 players max per server, the experience is somewhat intimate — enough players to create chaos, but manageable. == Player Tips & Strategies == * '''Stay alert''': Because other players can target you, keep an eye on who is above/below you. Being predictable to other player makes you an easier target for them. * '''Movement control''': Mastering jumping, landing, and navigating platforms is a key part in the game—falling or stalling gives trolls or the monster an advantage. * '''Use map awareness''': You should be aware of the places where the monster might spawn or where traps/obstacles appear. * '''Be opportunistic''': You might also have the chance to slap others—use that to slow down competitors. * '''Mind the chaos''': The game is likely chaotic (due to the troll/slap interaction). Don’t get frustrated—use it to your advantage. * '''Practice''': Like many tower-obby games, the layout may follow patterns; learning repeated sections helps speed reclaim. * '''Stay calm''': The “scary monster” adds tension; don’t let the fear make you misjump or lose focus.<ref name=":0" /><ref name=":0" /> == Reference List == <references />
Summary:
Please note that all contributions to Tigerjek are considered to be released under the Creative Commons Attribution (see
Tigerjek:Copyrights
for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource.
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Template used on this page:
Template:Roblox infobox
(
edit
)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Special pages
Tools
What links here
Related changes
Page information
Sponsored