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{{Roblox infobox|subgenre=Battlegrounds & Fighting|genre=Action|server_size=20|created=4/17/2022|visits=2.3B+|favorites=1.5M+|active=41,147+|status=Active|caption=Jujutsu Shenanigans|image=[[File:Jujutsu Shenanigans.png| 300px]]|name=[PUPPET MASTER] Jujutsu Shenanigans}} '''Jujutsu Shenanigans''' is a free-to-play '''[[Roblox]]''' fighting/battlegrounds experience developed by the '''Tze's Shenanigans'''.<ref name=":0">[https://www.roblox.com/games/9391468976/PUPPET-MASTER-Jujutsu-Shenanigans <nowiki>[PUPPET MASTER] Jujutsu Shenanigans - Roblox</nowiki>]</ref> * It was created around '''April 2022'''. * The game has had '''billions of visits''' (for example, '''over 2.3 billion+'''). * Rated as “'''Moderate'''” maturity on Roblox’s internal classification. * Genre: '''Fighting / Battlegrounds'''. The core loop is match-based melee & ability combat.<ref name=":1">[https://roblox.fandom.com/wiki/Community%3AAlsoNot_Tze/Jujutsu_Shenanigans Jujutsu Shenanigans - Roblox Wiki]</ref> ===== What sets JJS apart: ===== * The game draws '''heavy inspiration''' (visually and thematically) from the anime/manga Jujutsu Kaisen — many characters, movesets, domain expansions etc mirror or evoke those from the source. (Although it is not officially licensed, so think “inspired by”).<ref name=":1" /> * It features '''destructible terrain/environment''', mobility (dash, sprint, wall-runs) and combo-oriented melee combat.<ref name=":2">[https://www.youtube.com/watch?v=aSgiX6Ek6aw Roblox Jujutsu Shenanigans In A Nutshell - YouTube]</ref> * The mechanics combine basic attacks (M1: left‐click), skills (1-4), dash, block, special moves, and an “awakening” state triggered under certain conditions.<ref name=":0" /> == Core Mechanics & Gameplay == Here’s how you play and what to expect: '''Controls / Basic moves''' * M1 (left-click): melee basic attack combos. * Keys 1, 2, 3, 4: predefined skills for the character you have selected. * Q: dash (useful for escaping stun or repositioning). * F: block (defensive tool). * R: special move (often strong/unique to character). * W+W (double-tap W): sprint (moves faster, automatically avoids obstacles).<ref name=":0" /> '''Awakening / Enhanced state''' * As you deal damage or meet conditions, you can “awaken” (sometimes via G key) into a more powerful version of your character for a limited time. * In awakened form, characters often get upgraded movesets, domain expansions (large AOE ultimate-type moves), increased stats etc. For example, one character “Honored One” has “Six Eyes” awakening.<ref name=":1" /> '''Characters & Variety''' * The game offers a range of characters (often referenced as “sorcerers” or “special units”), each with distinct abilities, strengths & weaknesses. * Example: Honored One (free character) — base form uses skills like “Lapse Blue”, “Reversal Red”; awakening version has “Hollow Purple”, “Infinite Void”. * Example: Vessel — aggressive close-range style with high combo potential; its awakening adds things like “Malevolent Shrine”.<ref name=":1" /> '''Game Modes''' * The standard mode is free-for-all or small team fights in public servers. * There are also private servers where you can invite friends, build arenas etc. The game’s “build” element and destructible terrain is a notable feature.<ref name=":2" /> '''Community & Meta''' * The player base is large and active. There are discussions about tier lists, character balance, “sweaty” vs casual play. * Some players like to start with easier to handle characters (like Honored One or Vessel) before moving to more niche ones<ref name=":1" /> == Why people like it == * It’s fast-paced and action-heavy, with lots of combos, abilities and flashy moments. * Destructible environments and parkour elements make things more dynamic. * Strong anime vibe if you’re a fan of Jujutsu Kaisen style. * Free to play (as with most Roblox games) and accessible.<ref name=":2" /> == Things to watch out for / criticism == * Some players feel the community is '''toxic or competitive''' in a frustrating way. For instance, from Reddit: ** “I feel that jujutsu shenanigans is becoming exactly like strongest battlegrounds… now this a actual complaint… runners, teamers…” * Balance issues: some characters are considered far stronger than others, meaning “sweat mode” (very serious players) dominates more casual fun. * Mobile players sometimes feel disadvantaged (controls, performance) vs PC/console players. * Codes and freebies: At times there are redeeming codes, but as of latest check there were '''no active codes'''.<ref name=":1" /> == Reference List == <references />
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